Projects
Spellsword is a top-down action-adventure game set in a fantasy world where you play as a spell casting-sword fighting mercenary, who goes on strange contracts to fuel their caffeine addiction.
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It was developed by a talented team of game dev students from George Brown College. I was lucky enough to be both the composer and sound designer on this project. It challenged me to be incredibly creative when designing the sounds for all of the spells which was a weakness in my design skills before this project.
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We were lucky enough to showcase this game at Level Up 2024 in Toronto, where we received a lot of positive feedback on the game.
So you're a doodle in this kid's notebook and you have to survive or something along those lines, I didn't write the story for this...
Sketch In Progress is a 2D platformer where you have to draw platforms to help you over obstacles and block enemies.
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This game was developed over a two week period for a game jam. I worked as the sound designer on this project and helped with implementation in Unity. The time constraints of this game jam was a real challenge but also gave us enough time to develop a pretty intact game by the end of the two weeks.